Template:MoveInfo
This is an informational template used for the data of each move, on their individual pages. It also works with conjunction in with Template:MPK - a plug-in for the template - to itemize all of the Pokemon that learn it in a list. Refer to the example section below, or the source code of a page that uses this template, for all of the parameters of the template.
Exemplification of the Template
All parameters of the template in use: {{MoveInfo|Crunch|Description=Inflicts damage, and has a 20% chance to reduce the target's Special Defense by 1 stage.|Limitations=Can not cause the target to flinch.|Pokemon={{MPK|Mewtwo}}{{MPK|Raticate|l=24}}}}
Outputs:
Crunch | ||||||||||||||||||||||||||||||
Description: | Inflicts damage, and has a 20% chance to reduce the target's Special Defense by 1 stage. | |||||||||||||||||||||||||||||
Type | Category | Base Power 80 |
Accuracy 100% |
|||||||||||||||||||||||||||
Availability
| ||||||||||||||||||||||||||||||
Pokémon that learn it via level-up:
|
All parameters of the template in use (typeless move): {{MoveInfo|Night Shade|Description=Inflicts damage.|Limitations=Does not equate to the target's HP.|Pokemon={{MPK|Gastly|l=1}}{{MPK|Haunter|l=2}}|Pokemon={{MPK|Gengar|l=3}}}}
Outputs:
Night Shade | ||||||||||||||||||||||||||||||||||
Description: | Inflicts damage. | |||||||||||||||||||||||||||||||||
Type | Category | Base Power — |
Accuracy 100% |
|||||||||||||||||||||||||||||||
Availability
| ||||||||||||||||||||||||||||||||||
Pokémon that learn it via level-up:
|
Variables Explained
- Move Name - It should be the first variable entered into the template, immediately after {{MoveInfo|.
- Description - Describe how the move functions when used in battle in PWO. For damage-dealing moves, remember to mention the secondary effects as well, if they exist -- stat-enhancing effects, status-ailment inductions, and so forth.
- Limitations - If the move is flagged as broken, the template will load this field. For this field, simply explain how the move functions differently than it did in the handheld games, due to limitations in PWO's current battle system.
- l - It's used specifically in the MPK template, to specify the level wherein the Pokemon learns the move. If it is an instinctive move of the Pokemon, simply do not add the parameter.