The system used by Pokémon World Online to handle battling, while adequate, is quite sadly underdeveloped. This means that while it works well for the most part, sometimes an attack doesn't work exactly as you'd expect it to, or doesn't even work at all. This can be due to a bug, or simply because the move's behaviour has not being programmed in yet or is unsupported by the system.
When a move in PWO does not work in the same way you'd expect if you played an official Pokémon game, it is called a Broken Move.
List of Broken Moves
This list reflects in-game mechanisms that may change over time, and therefore may be inaccurate. Attempts to keep this as up-to-date as possible are encouraged.
A
| Move Name
|
Why it's broken
|
| Absorb
|
Doesn't recover HP.
|
| Acid Armor
|
Is wrongly treated as a normal attack by the game. Does small damage to the opponent, when it should not damage at all, and does not raise user's defence like it's supposed to.
|
| Acupressure
|
Move does not currently exist in PWO.
|
| After You
|
Does not guarantee that the target will move first next turn.
|
| Air Cutter
|
Only works properly when using Zubat. Otherwise, does no damage.
|
| Air Slash
|
Does not cause opponent to flinch.
|
| Astonish
|
Only works properly when using Zubat. Otherwise, does no damage.
|
| Aromatherapy
|
Does not cure Status Ailments for any Pokémon.
|
| Attract
|
Does damage. Does not attract the opponent.
|
B
| Move Name
|
Why it's broken
|
| Baton Pass
|
Does damage. Does not switch Pokemon out.
|
| Belly Drum
|
Does damage. Increases attack slightly, no loss of HP.
|
| Bestow
|
Has no effect at all within PWO.
|
| Bide
|
Has no effect at all within PWO.
|
| Bind
|
Does not "attach" to the opponent.
|
| Blast Burn
|
Move does not currently exist in PWO.
|
| Block
|
Does damage. Does not block opponent from fleeing or switching.
|
| Brave Bird
|
Move does not currently exist in PWO.
|
| Bounce
|
Does damage. Does not take two turns and does not have a chance of paralysis.
|
| Bonemerang
|
Only hits once.
|
C
| Move Name
|
Why it's broken
|
| Calm Mind
|
Move does damage and does not increase Sp.Atk or Sp.Def
|
| Captivate
|
Move does little damage. Does not affect stats
|
| Camouflage
|
Move does little damage and does not change type in accordance to surroundings.
|
| Charge
|
Does not double the damage of the user's following electric attack.
|
| Close Combat
|
Move does not currently exist in PWO.
|
| Confusion
|
Turns into Supersonic if Supersonic is used first.
|
| Conversion
|
Does slight damage; does not change the user's current type to the opponent's current type.
|
| Conversion 2
|
Does not change the user's current type.
|
| Counter
|
Move does little damage and does not counter moves.
|
| Covet
|
Move does damage and does not steal held items(because they don't exist!)
|
| Coil
|
Does not raise attack and defense stats
|
| Crush Grip
|
Move does not currently exist in PWO.
|
| Curse
|
Being Cursed is not implemented as a Status Ailment yet, so this move is not properly programmed into the game. However, it will raise a user's attack by one stage.
|
D
| Move Name
|
Why it's broken
|
| Destiny Bond
|
Move does little damage and does not take out opponent upon fainting.
|
| Detect
|
Move does damage and does not prevent moves from hitting.
|
| Disable
|
Doesn't disable any moves.
|
| Double Edge
|
This move is spelt both "Double Edge" and "Double-Edge" in game due to a mistake in the Database. Only "Double-Edge" causes damage. Also, neither move gives recoil damage.
|
| Double Team
|
Does little damage. Does not raise evasiveness.
|
| Dragonbreath
|
Does not paralyze.
|
| Dream Eater
|
Can hit while Opponent is not Asleep.
|
| DynamicPunch
|
This move is spelt both "Dynamic Punch" and "DynamicPunch" in game due to a mistake in the Database. "Dynamic Punch" does not work at all, but "DynamicPunch" works correctly.
|
E
| Move Name
|
Why it's broken
|
| Earth Power
|
Does not decrease Sp.Def
|
| Echoed Voice
|
Does not increase in power
|
| Electro ball
|
Does not deal damage based on opponent's speed. Does very little damage instead.
|
| Encore
|
Does not make opponent repeat its attack.
|
| Endeavor
|
Does not lower opponents HP to yours.
|
| Endure
|
Does not endure a hit.
|
| Eruption
|
Damage set at 75 (intentional).
|
| Extrasensory
|
Does not do damage.
|
| Extremespeed
|
Doesn't ignore Opponent's Speed.
|
F
| Move Name
|
Why it's broken
|
| Fake Out
|
Damage calculation is incorrect.
|
| False Swipe
|
Kills opponent, does not leave 1hp left.
|
| FeatherDance
|
Does not guarantee lowered attack.
|
| Fire Fang
|
Does not cause flinching or burn.
|
| Fire Spin
|
Does only a little damage.
|
| Flail
|
Does low damage and no base power increases.
|
| Flame Charge
|
Does not raise the user's speed stat.
|
| Flare Blitz
|
Does not do recoil damage.
|
| Flatter
|
Does not raise opponents Sp.Atk or confuse.
|
| Flame Burst
|
Does not hit opponent next to it, due to no double battles existing
|
| Focus Energy
|
Damages the opponent, when it should not.
|
| Follow Me
|
Does not draw attacks.
|
| Foresight
|
Ghost-type targets don't lose their immunity against Normal-type and Fighting-type moves.
|
| Frenzy Plant
|
Move does not currently exist in PWO.
|
| Future Sight
|
Damages immediately, instead of two turns later, and damage calculation is incorrect.
|
G
| Move Name
|
Why it's broken
|
| Gastro Acid
|
Has no effect at all within PWO, because in-battle abilities have not been implemented in PWO yet.
|
| Giga Drain
|
Does not recover 1/2 of damage to user's HP.
|
| Glare
|
Does a small amount of damage instead of paralyzing the target.
|
| Gravity
|
Does not make flying user's grounded
|
| Growl
|
Immediately reduces Opponent's Attack to its minimum, rather than merely dropping a stage; and may affect Sp. Attacks too. (Needs verifying)
|
| Growth
|
Raises an unknown stat.
|
| Grudge
|
This move has no effect in PWO because PP has not been implemented yet.
|
| Gyro Ball
|
Does not deal damage based on speed.
|
H
| Move Name
|
Why it's broken
|
| Haze
|
Does not reset stat changes.
|
| Head Smash
|
Move does not currently exist in PWO.
|
| Heal Bell
|
Does not cure status ailments.
|
| Healing Wish
|
Move does not currently exist in PWO.
|
| Heat Wave
|
Does not cause burn.
|
| Helping Hand
|
Does damage. No effect because of no double battles.
|
| Hidden Power
|
May be broken (needs verifying)
|
| High Jump Kick
|
Does not do recoil when move misses.
|
| Hydro Cannon
|
Move does not currently exist in PWO.
|
I
| Move Name
|
Why it's broken
|
| Imprison
|
Does not block opponents same moves.
|
| Ingrain
|
Does not heal over time.
|
| Ice Ball
|
Does not increase damage over time.
|
| Inferno
|
Does not burn opponent
|
J
| Move Name
|
Why it's broken
|
| Jump Kick
|
Does not do recoil when move misses.
|
K
| Move Name
|
Why it's broken
|
| Kinesis
|
Doesn't lower accuracy.
|
| Knock Off
|
Does damage. Does not knock off held items(because they don't exist!)
|
L
| Move Name
|
Why it's broken
|
| Last Resort
|
does not require any other moves to be activated before using it.
|
| Leaf Storm
|
Move does not currently exist in PWO.
|
| Leech Life
|
Does not restore HP.
|
| Leer
|
does not gradually reduce defense (reduces to minimum in one turn).
|
| Light Screen
|
Does damage
|
| Lock-On
|
Does not grant sure hit status.
|
| Lovely Kiss
|
Does not induce sleep.
|
| Low Kick
|
does not do damage based on opponent's weight.
|
| Lucky Chant
|
Has no effect at all within PWO.
|
M
| Move Name
|
Why it's broken
|
| Mach Punch
|
"Move Priority" is ignored, so the move does not have an increased chance of going first.
|
| Magical Leaf
|
Is not a sure hit attack
|
| Magnitude
|
This move is not properly supported by PWO, and is treated as a low-damage attack.
|
| Magma Storm
|
Move does not currently exist in PWO.
|
| Me First
|
Does little damage
|
| Mean Look
|
Does not block opponent from fleeing or switching.
|
| Mega Drain
|
Only does damage - does not heal the user.
|
| Meditate
|
Does damage.
|
| Memento
|
Does not cause the user to faint; does not lower the opponent's attack or special attack by 2 stages each.
|
| Metronome
|
The ability to change the attack to another attack at random is not supported by PWO, so this move is treated as a minimal damage attack instead.
|
| Milk Drink
|
Does not heal hp.
|
| Mimic
|
Does not mimic opponent's last used move.
|
| Mind Reader
|
Does not grant sure hit status.
|
| Minimize
|
Does damage. Does not raise evasiveness.
|
| Mirror Coat
|
Does damage. Does not counter special moves.
|
| Mirror Move
|
Does damage. Does not use last move used by opponent.
|
| Mist
|
Doesn't prevent Stat changes, and does small damage to the opponent.
|
| Moonlight
|
Does damage. Does not heal HP.
|
| Mud-Shot
|
Does not lower speed.
|
| Mud-Slap
|
Doesn't lower Accuracy.
|
| Muddy Water
|
Does not lower accuracy.
|
N
| Move Name
|
Why it's broken
|
| Natural Gift
|
Does not work due to lack of held items.
|
| Nature Power
|
Does not use a move based on location.
|
| Nightmare
|
Does little damage. Does not require sleep.
|
O
| Move Name
|
Why it's broken
|
| Odor Sleuth
|
Does not grant ability to hit ghost types with fighting or normal type moves. Does not reset evasiveness.
|
P
| Move Name
|
Why it's broken
|
| Pay Day
|
Does not affect the battle's Prize Money in any way.
|
| Perish Song
|
Does not faint all pokemon on field in 3 turns.
|
| Present
|
Does little damage.
|
| Protect
|
No attack-evading effect, does damage.
|
| Psych Up
|
Gives no Stat boosts, does damage when it shouldn't.
|
| Psycho Shift
|
Does not transfer the user's status ailments to the opponent, nor does it cure them.
|
| Psywave
|
Does incorrect damage.
|
| Pursuit
|
Does not hit opponent for more damage when switching.
|
Q
| Move Name
|
Why it's broken
|
| Quick Attack
|
Does not guarantee first strike.
|
R
| Move Name
|
Why it's broken
|
| Rage
|
Does not grow more Powerful with continued use.
|
| Rain Dance
|
Doesn't increase the power of Water moves.
|
| Rapid spin
|
Ignores speed.
|
| Recover
|
Does damage. Does not heal HP.
|
| Recycle
|
Has no effect at all within PWO, due to the lack of ability for Pokémon to hold items.
|
| Reflect
|
Does damage. Does not lower power of physical type moves.
|
| Rest
|
Does not heal user's HP of status ailment, does not afflict user with Sleep, does damage.
|
| Revenge
|
Does not double in attack power if the user takes damage in the same turn.
|
| Reversal
|
Move does not deal increased damage with lowered HP.
|
| Roar
|
Doesn't make the wild Pokémon flee, or change the opponent.
|
| Rock Blast
|
May hit up to six times. Moves should not hit more than five times.
|
| Rollout
|
doesn't increase damage each time it's used.
|
| Role Play
|
Does damage. No affect due to lack of abilities.
|
| Roost
|
Does not restore HP; does not remove the flying-type attribute of the user.
|
| Round
|
Does not increase in power when used consecutively by an ally.
|
S
| Move Name
|
Why it's broken
|
| Safeguard
|
Move does damage. Does not protect against status ailments.
|
| Sandstorm
|
Does not cause damage every turn. Does little damage.
|
| Sand Tomb
|
Hits multiple times on one round, and lasts only one round. Also, it does not prevent switching and escaping from battle.
|
| Scary Face
|
Does little damage, doesn't bring speed down (shows 0 speed reduction)
|
| Scratch
|
Does little or no damage.
|
| Screech
|
Lowers DEF too much. (possibly works like leer?)
|
| Seed Flare
|
Move does not currently exist in PWO.
|
| Seismic Toss
|
Does little damage. Does not do damage based off of opponent's level.
|
| Selfdestruct
|
You still get EXP if this move knocks out the opponent's Pokémon.
|
| Shadow Claw
|
Does not have increased critical strike chance
|
| Skull Bash
|
Immediately does damage and doesn't raise Defence.
|
| Slack Off
|
Low damage and does not recover HP.
|
| Sleep Talk
|
Does slight damage.
|
| Smog
|
Does damage but secondary effect (40% chance of poisoning) does not work.
|
| Snore
|
Can be used while User is not Asleep.
|
| Snatch
|
Does damage. Does not steal stat-changing move.
|
| Softboiled
|
Does not heal HP
|
| Solarbeam
|
Does not require a turn of charging, instead attacks instantly.
|
| Sonicboom
|
Is not fixed at 20 Damage; does very weak damage (but is effective if combined with Screech).
|
| Spit up
|
Does little damage. Does not increase in power with stockpile.
|
| Spikes
|
Has no effect - will not damage Pokémon switching in.
|
| Spite
|
This move has no effect in PWO because PP has not been implemented yet.
|
| Splash
|
Does damage.
|
| Spore
|
Sleep is bugged. (Is it really? I thought this was fixed...)
|
| Stockpile
|
Does little damage. Does not work with Spit Up or Swallow.
|
| Stored Power
|
Does not deal damage in accordance with the user's stats
|
| String Shot
|
Does damage. (Lowers speed? Needs verifying)
|
| Substitute
|
Does not create a substitute; does slight damage.
|
| Sucker Punch
|
Always does damage
|
| Sunny Day
|
Does damage. Does not increase power of fire type moves.
|
| Superpower
|
Does not decrease attack and defense.
|
| Super Fang
|
Does no damage.
|
| Swagger
|
Does not raise attack or confuse.
|
| Swallow
|
Does little damage. Does not work with Stockpile.
|
| Sweet Scent
|
Doesn't reduce evasiveness and does low damage.
|
| Synchronoise
|
Has no effect at all within PWO, because double-battles have not been implemented yet.
|
| Synthesis
|
Does not heal HP.
|
T
| Move Name
|
Why it's broken
|
| Tail Whip
|
Reduces Defence down to its minimal value. When you switch Pokémon, the amount of Defense lowered from the Original Pokémon is transferred to your next Pokémon. May, or may not cause damage to your Pokémon.
|
| Take Down
|
Does not give recoil damage.
|
| Taunt
|
Does not make opponent use attacking moves.
|
| Teleport
|
Does damage; does not escape from combat/return you to Pokécenter.
|
| Thrash
|
Does not confuse the user
|
| Thunder Fang
|
Move does not currently exist in PWO.
|
| Torment
|
Does not prevent opponent from using the same move twice.
|
| Toxic Spikes
|
Does not poison. Does not stack and badly poison.
|
| Transform
|
Does damage and does not Transform the user in any way.
|
| Trick
|
Has no effect at all within PWO, due to the lack of ability for Pokémon to hold items.
|
U
| Move Name
|
Why it's broken
|
| Uproar
|
Does not prevent sleep.
|
V
| Move Name
|
Why it's broken
|
| Volt Tackle
|
Move does not currently exist in PWO.
|
W
| Move Name
|
Why it's broken
|
| Wake-up Slap
|
Does not deal double damage to a sleeping opponent. Also does not wake them.
|
| Water Sport
|
Does not reduce the Attack Power of Fire-type Attacks; does low damage.
|
| Water Spout
|
Damage set at 75 (intentional).
|
| Whirlwind
|
Does not end the battle/force opponent to switch Pokémon.
|
| Whirlpool
|
Does not do a small amount of damage per turn.
|
| Will-o-Wisp
|
status BURN Move does not currently exist in PWO.
|
| Withdraw
|
Does damage(?). Does not raise defense.
|
| WoodHammer
|
Does not have recoil. (needs verifying on if it does normal damage)
|
| Worry Seed
|
Does not prevent opponent from sleeping.
|
| Wrap
|
Hits multiple times in one round; and only lasts one round.
|
| Wring Out
|
Move does not currently exist in PWO.
|
X
- There are no broken moves beginning with X currently known.
Y
| Move Name
|
Why it's broken
|
| Yawn
|
Does not induce sleep, does a little damage.
|
Z
- There are no broken moves beginning with Z currently known.