The system used by Pokémon World Online to handle battling, while adequate, is quite sadly underdeveloped. This means that while it works well for the most part, sometimes an attack doesn't work exactly as you'd expect it to, or doesn't even work at all. This can be due to a bug, or simply because the move's behaviour has not being programmed in yet or is unsupported by the system.
When a move in PWO does not work in the same way you'd expect if you played an official Pokémon game, it is called a Broken Move.
List of Broken Moves
This list reflects in-game mechanisms that may change over time, and therefore may be inaccurate. Attempts to keep this as up-to-date as possible are encouraged.
A
| Move Name
|
Why it's broken
|
| Absorb
|
Doesn't recover HP.
|
| Acid Armor
|
Is wrongly treated as a normal attack by the game. Does small damage to the opponent, when it should not damage at all, and does not raise user's defence like it's supposed to.
|
| Acupressure
|
Move does not currently exist in PWO.
|
| After You
|
Does not guarantee that the target will move first next turn.
|
| Ally Switch
|
Has no effect at all within PWO.
|
| Aqua Ring
|
Does not restore the user's HP.
|
| Aromatherapy
|
Does not cure Status Ailments for any Pokémon.
|
| Assurance
|
Does not double if one takes damage during the same turn.
|
| Attract
|
Does damage. Does not attract the opponent.
|
| Autotomize
|
Does not decrease the user's weight, because weight is currently not accounted for in battle in PWO.
|
B
| Move Name
|
Why it's broken
|
| Barrier
|
Inflicts slight damage. Does not increase the user's defense.
|
| Baton Pass
|
Does damage. Does not switch Pokemon out.
|
| Beat Up
|
Has no effect at all within PWO.
|
| Belly Drum
|
Does damage. Increases attack slightly, no loss of HP.
|
| Bestow
|
Has no effect at all within PWO.
|
| Bide
|
Has no effect at all within PWO.
|
| Bind
|
Does not "attach" to the opponent.
|
| Block
|
Does damage. Does not block opponent from fleeing or switching.
|
| Blue Flare
|
Inflicts minimal damage.
|
| Bolt Strike
|
Move does not currently exist in PWO.
|
| Bounce
|
Does damage. Does not take two turns and does not have a chance of paralysis.
|
| Bonemerang
|
Only hits once.
|
| Bulk Up
|
Does not increase the user's attack and defense.
|
| Bulldoze
|
Move does not currently exist in PWO.
|
| Bug Bite
|
Inflicts damage, but it has no secondary effect due to the lack of ability for Pokémon to hold items.
|
C
| Move Name
|
Why it's broken
|
| Calm Mind
|
Move does damage and does not increase Sp.Atk or Sp.Def
|
| Camouflage
|
Move does little damage and does not change type in accordance to surroundings.
|
| Captivate
|
Move does little damage. Does not affect stats
|
| Charge
|
Does not double the damage of the user's following electric attack.
|
| Charm
|
Move does slight damage. Does not lower the opponent's attack.
|
| Circle Throw
|
Inflicts slight damage. Does not end wild Pokémon battles or switch the opposing Pokémon in trainer battles.
|
| Clear Smog
|
Move does not currently exist in PWO.
|
| Coil
|
Does not raise the user's attack, defense, and accuracy.
|
| Constrict
|
Does not lower the target's speed.
|
| Conversion
|
Does slight damage; does not change the user's current type to the opponent's current type.
|
| Conversion 2
|
Does not change the user's current type.
|
| Copycat
|
Does not cause the user to select the move that was used last.
|
| Cosmic Power
|
Does not increase the user's defense and special defense.
|
| Cotton Guard
|
Does not increase the user's defense.
|
| Cotton Spore
|
Does not decrease the opponents agility.
|
| Counter
|
Move does little damage and does not counter moves.
|
| Covet
|
Move does damage and does not steal held items(because they don't exist!)
|
| Crush Grip
|
PWO currently can not support moves that deal variable damage; Crush Grip deals damage on an average base power of 120.
|
| Curse
|
Being Cursed is not implemented as a Status Ailment yet, so this move is not properly programmed into the game. However, it will raise a user's attack by one stage.
|
D
| Move Name
|
Why it's broken
|
| Dark Void
|
Move does not currently exist in PWO.
|
| Defend Order
|
Does not increase the user's defense and special defense stats.
|
| Defog
|
Does not affect the opponent's evasion stat.
|
| Destiny Bond
|
Move does little damage and does not take out opponent upon fainting.
|
| Detect
|
Move does damage and does not prevent moves from hitting.
|
| Dig
|
The move is fully executed in one turn.
|
| Disable
|
Doesn't disable any moves.
|
| Dive
|
The move is fully executed in one turn.
|
| Doom Desire
|
Move does not currently exist in PWO.
|
| Double-Edge
|
Does not give recoil damage.
|
| Double Team
|
Does little damage. Does not raise evasiveness.
|
| Dragon Tail
|
Inflicts slight damage. Does not end wild Pokémon battles or switch the opposing Pokémon in trainer battles.
|
| Dream Eater
|
Can hit while Opponent is not Asleep.
|
| Dual Chop
|
Move does little damage and does not strike twice in one turn.
|
E
| Move Name
|
Why it's broken
|
| Earth Power
|
Does not decrease Sp.Def
|
| Echoed Voice
|
Does not increase in power
|
| Electro ball
|
Does not deal damage based on opponent's speed. Has a flat 90 base power instead.
|
| Electroweb
|
Move does not currently exist in PWO.
|
| Embargo
|
Has no effect at all within PWO due to the lack of ability for Pokémon to hold items.
|
| Encore
|
Does not make opponent repeat its attack.
|
| Endeavor
|
Does not lower opponents HP to yours.
|
| Endure
|
Does not endure a hit.
|
| Entrainment
|
Has no effect at all within PWO, because abilities currently are not implemented.
|
| Eruption
|
Damage set at 75 (intentional).
|
| Explosion
|
Damage has been intentionally reduced to its minimal value.
|
| Extremespeed
|
Doesn't ignore Opponent's Speed.
|
| Extrasensory
|
Flinching is not available in game.
|
F
| Move Name
|
Why it's broken
|
| Fake Out
|
Damage calculation is incorrect.
|
| Fake Tears
|
Does not lower the opponent's special defense.
|
| False Swipe
|
Kills opponent, does not leave 1hp left.
|
| FeatherDance
|
Does not guarantee lowered attack.
|
| Fiery Dance
|
Does slight damage.
|
| Final Gambit
|
Move does not currently exist in PWO.
|
| Fire Fang
|
Does not cause flinching or burn.
|
| Fire Pledge
|
Does slight damage.
|
| Fire Spin
|
Does only a little damage.
|
| Flail
|
PWO currently does not support moves that deal variable damage; Flail is averaged at 40 base power.
|
| Flatter
|
Does not raise opponents Sp.Atk or confuse.
|
| Flame Charge
|
Does not raise the user's speed stat.
|
| Flare Blitz
|
Does not do recoil damage.
|
| Flame Burst
|
Does not hit opponent next to it, due to no double battles existing
|
| Fling
|
Does not have a variable base power, due to the lack of the ability for Pokémon to hold items. It deals damage on 70 base power.
|
| Fly
|
Move strikes instantly, and can be executed in a single turn.
|
| Focus Energy
|
Damages the opponent, when it should not.
|
| Focus Punch
|
Move only does a little damage. Intentionally broken until mechanics work properly.
|
| Follow Me
|
Does not draw attacks.
|
| Foresight
|
Ghost-type targets don't lose their immunity against Normal-type and Fighting-type moves.
|
| Foul Play
|
Has no effect at all within PWO, because it does not calculate damage based off of the opponent's attack stat.
|
| Freeze Shock
|
Move does not currently exist in PWO.
|
| Frost Breath
|
Only deals slight damage, and there are no critical hits in PWO.
|
| Frustration
|
Has no variable base power, because happiness currently is not implemented in PWO; it is averaged at 102 base power.
|
| Fusion Bolt
|
Move does not currently exist in PWO.
|
| Fusion Flare
|
Move does not currently exist in PWO.
|
| Future Sight
|
Damages immediately, instead of two turns later, and damage calculation is incorrect.
|
G
| Move Name
|
Why it's broken
|
| Gastro Acid
|
Has no effect at all within PWO, because in-battle abilities have not been implemented in PWO yet.
|
| Gear Grind
|
Only deals slight damage.
|
| Giga Drain
|
Does not recover 1/2 of damage to user's HP.
|
| Giga Impact
|
Move is executed in a single turn.
|
| Glaciate
|
Move does not currently exist in PWO.
|
| Glare
|
Does not paralyze.
|
| Grass Knot
|
Does not vary depending on the opponent's weight in the damage calculation; it is averaged at 70 base power.
|
| Grass Pledge
|
Move does not currently exist in PWO.
|
| Gravity
|
Does not make flying user's grounded
|
| Growl
|
Immediately reduces Opponent's Attack to its minimum, rather than merely dropping a stage; and may affect Sp. Attacks too. (Needs verifying)
|
| Grudge
|
This move has no effect in PWO because PP has not been implemented yet.
|
| Guard Split
|
Does not average the user's Defense and Special Defense stats with the opponent.
|
| Guard Swap
|
Does not switchany changes to the user's Defense stat and Special Defense stat with any changes to the target's Defense stat and Special Defense stat
|
| Gyro Ball
|
Does not deal damage based on speed; it is intentionally set at 75 base power.
|
H
| Move Name
|
Why it's broken
|
| Hail
|
Has no effect at all within PWO, because weather effects have not been implemented.
|
| Haze
|
Does not reset stat changes.
|
| Head Charge
|
Move does not currently exist in PWO.
|
| Heal Bell
|
Does not cure status ailments.
|
| Heal Block
|
Does not prevent the functioning of any moves.
|
| Heal Order
|
Does not recover the user's health.
|
| Heal Pulse
|
Does not restore the target's HP.
|
| Healing Wish
|
Move does not currently exist in PWO.
|
| Heart Stamp
|
Move does not currently exist in PWO.
|
| Heart Swap
|
Does not swap any stat change with the target.
|
| Heat Crash
|
Does not take weight into account in its damage calculation.
|
| Heat Wave
|
Does not cause burn.
|
| Heavy Slam
|
Does not take weight into account in its damage calculation.
|
| Helping Hand
|
Does damage. No effect because of no double battles.
|
| Hex
|
Move does not currently exist in PWO.
|
| Hidden Power
|
PWO currently can not support variable damage dealt by moves; Hidden Power is averaged at 50 base power.
|
| High Jump Kick
|
Does not do recoil when move misses.
|
| Hone Claws
|
Does not increase the user's attack and accuracy.
|
| Horn Leech
|
Inflicts little damage and does not restore the user's HP.
|
| Hyper Beam
|
Move is executed in one turn and its damage is intentionally nerfed to 120 base power.
|
I
| Move Name
|
Why it's broken
|
| Ice Ball
|
Does not increase damage over time.
|
| Ice Burn
|
Move does not currently exist in PWO.
|
| Ice Fang
|
Move does not freeze or flinch.
|
| Icicle Crash
|
Does not cause the target to flinch.
|
| Imprison
|
Does not block opponents same moves.
|
| Incinerate
|
Move does not currently exist in PWO.
|
| Ingrain
|
Does not heal over time.
|
J
| Move Name
|
Why it's broken
|
| Jump Kick
|
Does not do recoil when move misses.
|
K
| Move Name
|
Why it's broken
|
| Kinesis
|
Doesn't lower accuracy.
|
| Knock Off
|
Does damage. Does not knock off held items(because they don't exist!)
|
L
| Move Name
|
Why it's broken
|
| Last Resort
|
Does not require any other moves to be activated before using it.
|
| Leaf Tornado
|
Move does not currently exist in PWO.
|
| Leech Life
|
Does not restore HP.
|
| Leer
|
Does not gradually reduce defense (reduces to minimum in one turn).
|
| Light Screen
|
Does damage
|
| Lock-On
|
Does not grant sure hit status.
|
| Low Kick
|
does not do damage based on opponent's weight.
|
| Low Sweep
|
Move does not currently exist in PWO.
|
| Lucky Chant
|
Has no effect at all within PWO.
|
| Lunar Dance
|
Does not faint the user and additionally does not affect the following Pokémon's HP, PP, and status ailments.
|
| Luster Purge
|
Move does not currently exist in PWO.
|
M
| Move Name
|
Why it's broken
|
| Mach Punch
|
"Move Priority" is ignored, so the move does not have an increased chance of going first.
|
| Magic Coat
|
Does not reflect the opponent's status ailments inflicted on the user.
|
| Magic Room
|
Has no effect at all within PWO, due to the lack of the ability for Pokémon to hold items.
|
| Magnet Rise
|
Does not immunize the user from [Ground-type] attacks.
|
| Magnitude
|
Moves that deal variable damage are currently not supported in PWO; Magnitude is averaged at 71 base power.
|
| Me First
|
Does little damage
|
| Mean Look
|
Does not block opponent from fleeing or switching.
|
| Meditate
|
Does damage.
|
| Mega Drain
|
Only does damage - does not heal the user.
|
| Memento
|
Does not cause the user to faint; does not lower the opponent's attack or special attack by 2 stages each.
|
| Metal Burst
|
Does not return 1.5 times the damage dealt by the foe's last attack; it deals damage on an averaged base power of 50.
|
| Metronome
|
The ability to change the attack to another attack at random is not supported by PWO, so this move is treated as a minimal damage attack instead.
|
| Milk Drink
|
Does not heal hp.
|
| Mimic
|
Does not mimic opponent's last used move.
|
| Mind Reader
|
Does not grant sure hit status.
|
| Minimize
|
Does damage. Does not raise evasiveness.
|
| Miracle Eye
|
Does not remove a Dark-type Pokémon's immunity to Psychic-type attacks.
|
| Mirror Coat
|
Does damage. Does not counter special moves.
|
| Mirror Move
|
Does damage. Does not use last move used by opponent.
|
| Mist
|
Doesn't prevent Stat changes, and does small damage to the opponent.
|
| Mist Ball
|
Does not inflict damage.
|
| Moonlight
|
Does damage. Does not heal HP.
|
| Morning Sun
|
Does damage. Does not heal HP.
|
| Mud-Shot
|
Does not lower speed.
|
| Mud Sport
|
Does not reduce the damage of Electric-type moves.
|
N
| Move Name
|
Why it's broken
|
| Natural Gift
|
Does not deal variable damage due to the lack of a Pokémon's capability to hold items in PWO; it deals damage on 70 base power.
|
| Nature Power
|
Does not use a move based on location.
|
| Night Daze
|
Move does not currently exist in PWO.
|
| Night Shade
|
Moves currently can not deal variable damage in PWO; Night Shade is averaged at 50 base power.
|
Nightmare
|
Does little damage. Does not require sleep.
|
O
| Move Name
|
Why it's broken
|
| Odor Sleuth
|
Does not grant ability to hit ghost types with fighting or normal type moves. Does not reset evasiveness.
|
| Outrage
|
Does not inflict damage for 2-3 continuous turns; does not confuse the user.
|
P
| Move Name
|
Why it's broken
|
| Pain Split
|
Has no effect on the user's and opponent's HP.
|
| Payback
|
Does not do extra damage if the user moves second.
|
| Pay Day
|
Does not affect the battle's Prize Money in any way.
|
| Perish Song
|
Does not faint all pokemon on field in 3 turns.
|
| Petal Dance
|
Does not confuse the user.
|
| Power Split
|
Does not average the user's Defense and Special Defense stats with the opponent.
|
| Power Swap
|
Does not swap any change in the user's Attack stat and Special Attack stat with any changes to the target's Attack stat and Special Attack stat.
|
| Power Trick
|
Does not switch the user's attack with its defense stat.
|
| Present
|
Has a base power of 80. Does not toggle between hurting/healing the opponent.
|
| Protect
|
No attack-evading effect, does damage.
|
| Psych Up
|
Gives no Stat boosts, does damage when it shouldn't.
|
| Psycho Boost
|
Move does not currently exist in PWO.
|
| Psycho Shift
|
Does not transfer the user's status ailments to the opponent, nor does it cure them.
|
| Psyshock
|
Damage calculation is incorrect.
|
| Psystrike
|
Damage calculation is incorrect.
|
| Psywave
|
PWO currently can not support moves that deal variable damage; Psywave is averaged at 55 base power.
|
| Punishment
|
PWO currently does not support variable damage for moves; deals damage on 90 base power.
|
| Pursuit
|
Does not hit opponent for more damage when switching.
|
Q
| Move Name
|
Why it's broken
|
| Quash
|
Does not affect the opponent's priority.
|
| Quick Guard
|
Has no effect at all within PWO.
|
| Quick Attack
|
Does not guarantee first strike.
|
| Quiver Dance
|
Does not raise the user's Special Attack, Special Defense, and Speed.
|
R
| Move Name
|
Why it's broken
|
| Rage
|
Does not grow more Powerful with continued use.
|
| Rage Powder
|
Has no effect at all within PWO, because double battles and tripple battles currently are not featured.
|
| Rain Dance
|
Doesn't increase the power of Water moves.
|
| Rapid spin
|
Ignores speed.
|
| Razor Shell
|
Move does not currently exist in PWO.
|
| Recover
|
Does damage. Does not heal HP.
|
| Recycle
|
Has no effect at all within PWO, due to the lack of ability for Pokémon to hold items.
|
| Reflect
|
Does damage. Does not lower power of physical type moves.
|
| Reflect Type
|
Does not change the user's type to the same type as the foe.
|
| Refresh
|
Does not cure status ailments.
|
| Relic Song
|
Move does not currently exist in PWO.
|
| Rest
|
Does not heal user's HP of status ailment, does not afflict user with Sleep, does damage.
|
| Retaliate
|
Base power does not double if a Pokémon from the user's party has previously fainted.
|
| Return
|
Does not have a variable base power, because happiness currently is not implemented in PWO; it is averaged at 120 base power.
|
| Revenge
|
Does not double in attack power if the user takes damage in the same turn; it is averaged at 100 base power.
|
| Reversal
|
Move does not deal increased damage with lowered HP.
|
| Roar
|
Doesn't make the wild Pokémon flee, or change the opponent.
|
| Roar of Time
|
Move does not currently exist in PWO.
|
| Rock Blast
|
May hit up to six times. Moves should not hit more than five times.
|
| Rock Polish
|
Does not increase the user's speed stat.
|
| Rollout
|
Doesn't increase damage on consecutive strikes; it is averaged at 90 base power.
|
| Role Play
|
Does damage. No affect due to lack of abilities.
|
| Roost
|
Does not restore HP; does not remove the flying-type attribute of the user.
|
| Round
|
Does not increase in power when used consecutively by an ally.
|
S
| Move Name
|
Why it's broken
|
| Sacred Sword
|
Does not bypass the opponent's Defense and Evasion boosts.
|
| Safeguard
|
Move does damage. Does not protect against status ailments.
|
| Sandstorm
|
Does not cause damage every turn. Does little damage.
|
| Sand Tomb
|
Hits multiple times on one round, and lasts only one round. Also, it does not prevent switching and escaping from battle.
|
| Scald
|
Move does not currently exist in PWO.
|
| Scary Face
|
Does little damage, doesn't bring speed down (shows 0 speed reduction)
|
| Screech
|
Lowers DEF too much. (possibly works like leer?)
|
| Searing Shot
|
Move does not currently exist in PWO.
|
| Secret Sword
|
Damage calculation is incorrect.
|
| Seismic Toss
|
Does damage based on a fixed base power of 75; does not do damage based off of opponent's level.
|
| Selfdestruct
|
Move is intentionally nerfed to its minimum base power value.
|
| Shadow Claw
|
Does not have increased critical strike chance
|
| Shell Smash
|
Does not perform any stat changes for the user. Instead, it inflicts slight damage.
|
| Shift Gear
|
Does not increase the user's Speed and Attack stats.
|
| Simple Beam
|
Has no effect at all in PWO, because abilities currently are not implemented.
|
| Sketch
|
Can not copy an opponent's move permanently, due to PWO's current mechanics.
|
| Skill Swap
|
Has no effect at all in PWO, because abilities currently are not implemented.
|
| Skull Bash
|
Immediately does damage and doesn't raise Defence.
|
| Sky Attack
|
Move is executed in a single turn.
|
| Sky Drop
|
Move does not currently exist in PWO.
|
| Slack Off
|
Low damage and does not recover HP.
|
| Sleep Talk
|
Does slight damage.
|
| Sludge Wave
|
Move does not currently exist in PWO.
|
| Smack Down
|
Move does not currently exist in PWO.
|
| SmellingSalt
|
Move does not currently exist in PWO.
|
| Snarl
|
Move does not currently exist in PWO.
|
| Snatch
|
Does damage. Does not steal stat-changing move.
|
| Snore
|
Can be used while User is not Asleep.
|
| Soak
|
Does not change the target's type to Water.
|
| Softboiled
|
Does not heal HP
|
| Solarbeam
|
Does not require a turn of charging, instead attacks instantly.
|
| Spider Web
|
Does not prevent the target from switching out.
|
| Spike Cannon
|
Only hits once, does little damage.
|
| Spikes
|
Has no effect - will not damage Pokémon switching in.
|
| Spit up
|
Does not increase in power with stockpile; it deals damage on an averaged base power of 100.
|
| Spite
|
This move has no effect in PWO because PP has not been implemented yet.
|
| Stealth Rock
|
Damage calculation is incorrect.
|
| Steamroller
|
Move does not currently exist in PWO.
|
| Stockpile
|
Does little damage. Does not work with Spit Up or Swallow.
|
| Stored Power
|
Does not deal damage in accordance with the user's stats
|
| Storm Throw
|
Move does not currently exist in PWO.
|
| String Shot
|
Does damage. (Lowers speed? Needs verifying)
|
| Struggle Bug
|
Does not lower the user's Special Attack stat.
|
| Substitute
|
Does not create a substitute; does slight damage.
|
| Sucker Punch
|
Always does damage
|
| Sunny Day
|
Does damage. Does not increase power of fire type moves.
|
| Superpower
|
Does not decrease attack and defense.
|
| Super Fang
|
Does no damage.
|
| Swagger
|
Does not raise attack or confuse.
|
| Swallow
|
Does little damage. Does not work with Stockpile.
|
| Sweet Scent
|
Doesn't reduce evasiveness and does low damage.
|
| Switcheroo
|
Has no effect at all within PWO, due to the lack of ability for Pokémon to hold items.
|
| Synchronoise
|
Has no effect at all within PWO, because double-battles have not been implemented yet.
|
| Synthesis
|
Does not heal HP.
|
T
| Move Name
|
Why it's broken
|
| Tail Glow
|
Does not increase the user's Special Attack stat.
|
| Tail Slap
|
Move does not currently exist in PWO.
|
| Tail Whip
|
Reduces Defence down to its minimal value. When you switch Pokémon, the amount of Defense lowered from the Original Pokémon is transferred to your next Pokémon. May, or may not cause damage to your Pokémon.
|
| Tailwind
|
Does not double the speed stat for the user and all of the Pokémon in the user's party.
|
| Take Down
|
Does not give recoil damage.
|
| Taunt
|
Does not make opponent use attacking moves.
|
| Techno Blast
|
Move does not currently exist in PWO.
|
| Teeter Dance
|
Does not confuse the target.
|
| Telekinesis
|
Does not immunize the user from attacks.
|
| Teleport
|
Does damage; does not escape from combat/return you to Pokécenter.
|
| Thief
|
Does not steal the target's item, due to the lack of ability for Pokémon to hold items.
|
| Thrash
|
Does not confuse the user
|
| Thunder Fang
|
Move does not paralyze or flinch.
|
| Tickle
|
Does not reduce the target's Attack and Defense stats.
|
| Torment
|
Does not prevent opponent from using the same move twice.
|
| Toxic Spikes
|
Does not poison. Does not stack and badly poison.
|
| Transform
|
Does damage and does not Transform the user in any way.
|
| Trick
|
Has no effect at all within PWO, due to the lack of ability for Pokémon to hold items.
|
| Trick Room
|
Does not affect the priority bracket at all.
|
| Trump Card
|
PWO currently does not support moves that deal variable damage; Trump Card is averaged at 90 base power.
|
| Twister
|
Does not cause the opponent to flinch.
|
U
| Move Name
|
Why it's broken
|
| Uproar
|
Does not prevent sleep.
|
V
| Move Name
|
Why it's broken
|
| V-create
|
Move does not currently exist in PWO.
|
| Venoshock
|
Power does not double when the opponent is poisoned.
|
| Volt Switch
|
Does not switch the user out.
|
| Volt Tackle
|
Move does not currently exist in PWO.
|
W
| Move Name
|
Why it's broken
|
| Wake-up Slap
|
Does not deal double damage to a sleeping opponent. Also does not wake them.
|
| Water Pledge
|
Move does not currently exist in PWO.
|
| Water Sport
|
Does not reduce the Attack Power of Fire-type Attacks; does low damage.
|
| Water Spout
|
Damage set at 75 (intentional).
|
| Weather Ball
|
Can not change its attack type, due to the absence of weather effects being implemented in battle in PWO.
|
| Whirlwind
|
Does not end the battle/force opponent to switch Pokémon.
|
| Whirlpool
|
Does not do a small amount of damage per turn.
|
| Wild Charge
|
Does not cause recoil damage for the user.
|
| Wide Guard
|
Move does not currently exist in PWO.
|
| Wish
|
Has no effect at all within PWO.
|
| Withdraw
|
Does damage(?). Does not raise defense.
|
| Wonder Room
|
Does not swap the Defense and Special Defense of all Pokémon.
|
| WoodHammer
|
Does not have recoil. (needs verifying on if it does normal damage)
|
| Worry Seed
|
Does not prevent opponent from sleeping.
|
| Wrap
|
Hits multiple times in one round; and only lasts one round.
|
| Wring Out
|
PWO currently can not support moves that deal variable damage; Wring Out is averaged at 60 base power.
|
X
- There are no broken moves beginning with X currently known.
Y
| Move Name
|
Why it's broken
|
| Yawn
|
Causes the opponent to sleep instantly if it successfully, rather than inducing sleep the following turn.
|
Z
- There are no broken moves beginning with Z currently known.