EVs

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Revision as of 11:50, 6 August 2015 by Jokerevolutor (Talk | contribs) (Checking your Pokémon's EVs)

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This page is still under construction.

EVs are stat determinants that factor into the outgrowth of your Pokémon's stats. They are supplemental stat variables that can be altered, modified or enhanced in certain ways.

EVs are one of the only two dynamic stat variables that factor into your Pokémon's stats; Along with IVs, they are contributory differential in your Pokémon's stats. However, due to the relatively weighty difference IVs can make in a Pokémon's stats, players conventionally consider them more instrumental than EVs in appraising the value of a Pokémon of its species.

Meanwhile EVs serves as auxiliary values to compensate the bad IVs for players who do not possess good IVs Pokémons. Yet since players can distribute EVs as they like and categories have the same maximum effective EVs, IVs are still the major factor that conduce comparatively better or worse stats for a particular Pokémon in top battles.

Definitive Overview

EVs stand for effort values. All 6 EVs of a Pokémon's stats start at 0. EVs are used to compensate the bad IVs or further enhance the good IVs of a Pokémon. The maximum EVs for each Pokémon is 510 while the maximum effective EVs for each of the categories are 252.

  • HP (HP) Shows the amount of health your Pokémon has.
  • Attack (ATK) Shows the power your Pokemon deals using physical moves.
  • Defense (DEF) Shows the resistance your Pokémon has against physical moves.
  • Special Attack (SPATK) Shows the power your Pokémon deals using special moves.
  • Special Defense (SPDEF) Shows the resistance your Pokémon has against special moves.
  • Speed (SPD) Shows how fast your Pokémon is, and based on that decides which Pokémon attacks first in battle.

Stat Determination

Main Article: stats

1 point will be added to one of the stats whenever every 4 EVs are added to the respective stats category. The total additive points are rounded down when the EVs are not divisible by 4. This means that a Pokémon can have at most a total of 127 additive points and 63 additive points for each category. 2 EVs are useless since the total additive points are rounded down. Thus most players make their Pokémons' EVs a multiple of 4 to gain the maximum benefit of the EVs.

Checking your Pokémons' EVs

In-game

EVs are primarily and predominantly inspected in-game, wherein they are much more readily checkable. In addition to the comparative convenience of checking in-game, EVs are more definitively checked; you will be able to check the single, definite EV of your Pokémon in-game, as it's stored in the database.

User Interface

An illustration of how your Pokémons' EVs will be displayed on mouse-overs.

Your Pokémons' EVs will be displayed on any hover-overs of your mouse cursor on them, on your HUD or in the PC storage system. A EV number will turn red when its category has reached the maximum effective EVs. All EV numbers will turn red when the Pokémon has obtained the maximum EVs.


EV Commands

Main Article: Refer to here for syntactical information on the commands.

A subset of commands exists to allow you to inspect your Pokémons' EVs. Yet this method has never gained popularity due to its inconvenience compared to the high viewability of Pokémons' EVs on the interface.

Modification of EVs

Obtention of EVs

Pokémon by EV Yield

When a Pokémon is defeated in battle, it will give EV(s) to the Pokémon that participated in the battle against it. The category(ies) of EV(s) a Pokémon gives depend(s) on the base stats of it. The category(ies) of EV(s) is(are) the same as the category(ies) where the Pokémon has the highest base stats. For multiple highest base stats, EVs of all categories will be enhanced. Yet the distribution is unknown but players may take 3rd-party websites as references.

Meanwhile, by statistical observation, there are some hypothetical rules on EV yield. For the final evolution of legendary Pokémons, they all give 3 EVs in total. For all non-legendary Pokémons, the total EVs they give equals to their stages of evolution. For legendary Pokémons that undergo evolution and all non-legendary Pokémon, their first forms give 1 EV in total.

EV Enhancing Items

Besides defeating Pokémons, EV enhancing items known as vitamins in-game also give EVs. They are purchasable in Celadon City Department Store or Goldenrod City Department Store.

  • HP Up Adds 10 HP (HP) EVs to the target Pokémon.
  • Protein Adds 10 Attack (ATK) EVs to the target Pokémon.
  • Iron Adds 10 Defense (DEF) EVs to the target Pokémon.
  • Calcium Adds 10 Special Attack (SPATK) EVs to the target Pokémon.
  • Zinc Adds 10 Special Defense (SPDEF) EVs to the target Pokémon.
  • Carbos Adds 10 Speed (SPD) EVs to the target Pokémon.

Reduction of EVs

Berries

Most players pay no attention to EVs on their first play through. Sooner when they realize, their EVs are already distributed in an ugly way. This is when berries can help. Berries reduce the existing EVs. They are obtainable on the berry trees in Kanto Safari Zone or Johto Safari Zone and randomly dropped by Pokémons in the safari.

  • Pomeg Berry Reduces 10 HP (HP) EVs to the target Pokémon.
  • Kelpsy Berry Reduces 10 Attack (ATK) EVs to the target Pokémon.
  • Qualot Berry Reduces 10 Defense (DEF) EVs to the target Pokémon.
  • Hondew Berry Reduces 10 Special Attack (SPATK) EVs to the target Pokémon.
  • Grepa Berry Reduces 10 Special Defense (SPDEF) EVs to the target Pokémon.
  • Tomato Berry Reduces 10 Speed (SPD) EVs to the target Pokémon.