Physical Moves

From Pokemon World Online Wiki
Revision as of 08:31, 31 March 2014 by Naero (Talk | contribs)

Jump to: navigation, search

Overview

Physical moves rely on the user's Attack stat and the defender's Defense stat in damage calculations.

The difference between what determines if a move is considered special or physical in Pokémon World Online is mechnically the same as generation-4+ games; there is a physical/special split on a by-move basis, and the physical moves are the same ones as used in all handheld games, except for generations 1-3.

Move List

The following table lists all the moves classified as a physical move in Pokémon World Online.

PriorityMoveTypeCategoryPowerAccuracyBroken?
+5 Helping Hand Normal Status 0 100 Y
+4 Magic Coat Psychic Status 0 100 N
+4 Snatch Dark Status 0 100 Y
+4 Detect Fighting Status 0 100 N
+4 Endure Normal Status 0 100 N
+4 Protect Normal Status 0 100 N
+3 Follow Me Normal Status 0 100 Y
+2 Feint Normal Physical 30 100 N
+1 Aqua Jet Water Physical 40 100 N
+1 Bide Normal Physical 0 100 N
+1 Bullet Punch Steel Physical 40 100 N
+2 Extremespeed Normal Physical 80 100 N
+3 Fake Out Normal Physical 40 100 N
+1 Ice Shard Ice Physical 40 100 N
+1 Mach Punch Fighting Physical 40 100 N
+1 Quick Attack Normal Physical 40 100 N
+1 Shadow Sneak Ghost Physical 40 100 N
+1 Sucker Punch Dark Physical 80 100 N
+1 Vacuum Wave Fighting Special 40 100 N
-1 Vital Throw Fighting Physical 70 100 N
-3 Focus Punch Fighting Physical 50 100 N
-4 Avalanche Ice Physical 90 100 N
-4 Revenge Fighting Physical 90 100 N
-5 Counter Fighting Physical varies 100 N
-5 Mirror Coat Psychic Special varies 100 N
-6 Roar Normal Status 0 100 N
-6 Whirlwind Normal Status 0 100 N
-7 Trick Room Psychic Status 0 100 N