Sevii Trainer Tower

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Unknown - Sevii Trainer Tower

Sevii Trainer Tower

South Exit: Seven Island


Sevii Trainer Tower, also known as Battle Tower, is located at the north of Seven Island. Players can battle NPCs to earn Battle Points. They can be used to redeem TMs, Evolution Items, Stats Modifying Items and Battle Hold Items.

Points of Interest

Battle Tower

Battle Tower is a battling facility for players who have obtained all 16 badges from Kanto and Johto. It features different battle modes including regular mode, survival mode, mirror battles, custom battles, same type battles, disadvantage battles and tier rooms. For every mode, players have to battle 7 NPCs in a row. After they have won, they can receive 1 battle point. The first six NPCs give 1 battle point while the seventh NPC gives 4 points. Players have 3 runs every day. Prizes with battle points requirements can be redeemed at the counter. Yet modes other than regular and survival mode have to be upgraded with battle points before entry.

Battle Tower Upgrades

Item PriceQuantity
Extra Daily Go30 BPs1
Mirror Battles30 BPs1
Custom Battles30 BPs1
Same Type Battles30 BPs1
Disadvantage Battles30 BPs1
Tier Rooms30 BPs1




TMs

Main Article: Refer to this article for all TM data

The availability of the TMs are dependent on your battle points count.


Item PriceQuantity
TM-Poison.pngTM84 - Poison Jab30 BPs1
TM-Fighting.pngTM31 - Brick Break30 BPs1
TM-Poison.pngTM09 - Venoshock30 BPs1
TM-Fire.pngTM43 - Flame Charge30 BPs1
TM-Flying.pngTM62 - Acrobatics30 BPs1
TM-Steel.pngTM74 - Gyro Ball30 BPs1
TM-Psychic.pngTM04 - Calm Mind60 BPs1
TM-Normal.pngTM75 - Swords Dance60 BPs1
TM-Fighting.pngTM52 - Focus Blast90 BPs1
TM-Electric.pngTM93 - Wild Charge90 BPs1
TM-Grass.pngTM53 - Energy Ball90 BPs1
TM-Dark.pngTM12 - Taunt90 BPs1




Evolution Items

Main Article: Evolution Items

The availability of the evolution items are dependent on your battle points count.


Item PriceQuantity
Dawn Stone.pngDawn Stone450 BPs1
Protector.pngProtector800 BPs1




Stats Modifying Items

Main Article: Stats Modifying Items

The availability of the stats modifying items are dependent on your battle points count.


Item PriceQuantity
Swift Wing.pngSwift Wing10 BPs5
Clever Wing.pngClever Wing10 BPs5
Genius Wing.pngGenius Wing10 BPs5
Resist Wing.pngResist Wing10 BPs5
Muscle Wing.pngMuscle Wing10 BPs5
Health Wing.pngHealth Wing10 BPs5
Power Weight.pngPower Weight300 BPs1
Power Bracer.pngPower Bracer300 BPs1
Power Belt.pngPower Belt300 BPs1
Power Lens.pngPower Lens300 BPs1
Power Band.pngPower Band300 BPs1
Power Anklet.pngPower Anklet300 BPs1




Battle Hold Items

The availability of the battle hold items are dependent on your battle points count.

ItemPriceDescription
Muscle Band.png Muscle Band PokémonDollar.png30 Boosts power of physical moves by 10%.
Wise Glasses.png Wise Glasses PokémonDollar.png30 Boosts the power of special moves by 10%.
Rocky Helmet.png Rocky Helmet PokémonDollar.png150 Contact moves used against the holder will damage the attacker with 1/6 of their maximum HP.
Eviolite.png Eviolite PokémonDollar.png150 Raises the holder's Defense and Special Defense by 50% if the holder is not fully evolved.
Expert Belt.png Expert Belt PokémonDollar.png210 Boosts power of super effective moves by 20%.
Focus Sash.png Focus Sash PokémonDollar.png210 If the holder has full HP and is hit by an attack that would otherwise cause fainting, it survives with 1 HP.Cannot protect from damage from Future Sight or Doom Desire. Disappears after use.
Choice Specs.png Choice Specs PokémonDollar.png300 Boosts Special Attack by 50%, but only allows the use of the first move selected.
Choice Scarf.png Choice Scarf PokémonDollar.png300 Boosts Speed by 50%, but only allows the use of the first move selected.
Choice Band.png Choice Band PokémonDollar.png300 Boosts Attack by 50%, but only allows the use of the first move selected.
Life Orb.png Life Orb PokémonDollar.png450 Boosts the power of moves by ~30% (5324/4096), but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has Magic Guard, has Sheer Force and uses a move boosted by the Ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted confusion damage or recoil.