Template:Map

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Revision as of 10:19, 12 August 2012 by Professor.Oak (Talk | contribs)

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{{{Region}}} - Map

[[File:{{{Map}}}|350px|Map]]

Location

[[File:{{{GIF}}}.gif|Map location]]
Map is located here in the {{{Region}}} region.

</includeonly>

Example Syntax

{{Map|Region=Kanto|Type=Grass|Map=Route 1.png|NPC=1|HR=1|Water=10|GIF=Route_1|North=Route 2|West=Route 4|South=Route 6|East=Route 5|Cave=Digglets Cave|Last=1|Next=2}}

List of Parameters in Use

  • Region - Just state the region the map is in)
  • Type - Sets the colors for the tables, you can use land, forest, fog, marsh, ash, ruins, sand, lake, ocean, underwater, cave, mountain, volcano, snow, space, distortion, building, road.
  • Map - Just type the Route file
  • Map2 - Allows for multiple maps to be displayed (Map2, Map3, Map4, up to 8), for use when there are multiple levels to one location.
  • Badge - For use in city locations, displays what Badge it is. (i.e. Boulder, Volcano, etc.)
  • BadgeNum - Displays what the badge number is for that region, (i.e. 6th, 7th, 8th)
  • GymType - What Gym Type it is.
  • GymType2 - For cases where the Gym has two Types.
  • Gym Leader - Who the Gym Leader is (i.e. Brock, Misty)
  • NPC - How many NPC's in the area
  • HR - How many HR in the area
  • px2 - Changes the size of the extra maps, Map2 = px2, Map3 = px3. Use : px2=250px
  • Water - How many Water Pokemon
  • Gif - Just look for the file name, no ".gif" needed
  • North - If there is one, just add, if not, leave blank.
  • South - If there is one, just add, if not, leave blank.
  • East - If there is one, just add, if not, leave blank.
  • West - If there is one, just add, if not, leave blank.
  • Cave - If there is one, just add, if not, leave blank.
  • LastC - For use in City Locations, Add the last City (i.e. Pallet Town, Viridian City)
  • NextC - For use in City Locations, Add the Next City.
  • Last - Add the last Route number. (i.e. for Route 1, Last=1)
  • Next - Add the next Route number.